The Lone Wolf finds himself in the world of Daziarn, a realm outside
Magnamund where the worst criminals of Sommerlund are exiled, including the
treacherous wizard Vonotar, and from which no one has ever returned. He must
find the last two Lorestones and a way to return to his world. It's a mission
that is by no means easy.
As in all the books, the reader is essentially the hero, making
decisions at every step of the story. Many things here are not as they seem,
and it's an adventure where the hero is not restocked, as he doesn't start from
a friendly point but from the fall in this unknown world where the tenth book
left him.
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